I Think My First Favorite Game of 2026.

Having experienced well over 200 new releases this year, It's time to closing the book on 2025. My annual roundup is published, and I feel content with the final results, accepting that a host of fantastic releases probably slipped under the radar. Now, there's plan is to other than unwind, unplug a little, and possibly go for a pleasant stroll in the— oh no, stumbled upon a great game. And just like that, goodbye to my plans!

An Early Contender Emerges

In my more off-hours play, often set aside for a selection of unusual games, I've come across what could be my first favorite game of 2026. Sol Cesto is a distinctive roguelike for Windows PC that deconstructs a classic labyrinth explorer into a probability-fueled game of significant risk danger and payoff. Take this as a preview for the in-the-know: If you enjoy being aware of a game before it hits the mainstream, sample Sol Cesto so you can make a dent in your wallet for unique titles.

A Calculated Roguelike Twist

Sol Cesto is a tactical roguelike that's unlike anything I've previously experienced. The premise is that you are tasked with descending into a dungeon, descending floor after floor on a quest for the sun, which has disappeared from its world. In practice, that makes for some familiar roguelike structure. Select a character with their own parameters and powers, clear floor after floor of monsters, acquire some permanent upgrades (in the form of teeth), and defeat a few biome bosses. Straightforward, right!

The Distinctive Core Mechanic

The way you effectively complete a dungeon room, however. Each instance you enter a new floor, you see a four-by-four matrix of boxes. Every tile features a monster, a treasure chest, a trap, or a life-giving berry. To make a move, you choose on one of the four rows, but which square you land in is a matter of probability.

You might see a row with a pair of enemies, a strawberry, and a treasure chest in it. You initially will have a 25% chance of landing on a particular space in a row.

Subsequently, your chances are recalculated. So do you press your luck, or do you choose on a safer line first and aim for more cautious selections early? Herein lies the push-your-luck gameplay on display in Sol Cesto, and it's captivating when you acquire its rhythm.

Manipulating Probability

The roguelike twist is that your probabilities can be influenced through a run by picking up teeth that alter which objects you're more attracted to. For example, you could acquire a perk that will reduce the probability of hitting a trap, but will similarly reduce the odds of getting a treasure chest too.

  • Creating a build is about manipulating math to the utmost to have a improved likelihood at landing where you want.
  • In one run, I put all my power boosts toward melee prowess and selected all the teeth possible that would boost my chances of landing on monsters with that damage type.
  • On a different attempt, I developed my adventurer around loot caches and combined that with a perk that would weaken adjacent enemies whenever I secured loot.

The strategic possibilities are limited, but there's enough to work with to let you manipulate probabilities according to your strategy.

A Persistent Tension

Of course, it remains a game of chance. There's always the possibility that you have a high probability to land on the square you want but end up landing on an enemy that would take out your remaining life. Every move is a gamble, so a persistent nervousness exists as you clear a floor out and choose whether to continue selecting or to advance to the next floor instead of pushing your luck.

Consumables including explosive devices assist in minimizing the chance, as do some special skills. A particular character's signature move, powered up by clearing four squares, allows players to select a vertical line in place of a row during that action. If you play this strategically, you can hold that ability for a crucial point to avoid a risky decision. It's a surprising degree of depth in the basic action of clicking.

Future Development

Sol Cesto is currently in development, and it has another update to go until the final game is launched. An additional hero and a new boss are expected to drop sometime in January. The full launch probably isn't far behind, but the studio haven't committed to a concrete launch day yet.

A Parting Endorsement

Whenever the complete game arrives, you ought to put Sol Cesto on your radar. I have been thoroughly captivated with it, uncovering each of hidden nuances and storing my run rewards every session to reveal a continuous trickle of persistent upgrades, such as fresh adventurers and items available for acquisition mid-attempt. To this day, I have not found the deepest level, and I have a sense I will remain attempting that goal when 1.0 finally hits. Count me in for the complete journey.

Heidi Harper
Heidi Harper

A passionate writer and life coach dedicated to empowering others through insightful content.