Hyrule Warriors: Age of Imprisonment Supports the Switch 2 Succeed in Its Crucial Challenge to Date

It's surprising, however we're nearly at the new Switch 2 console's six-month milestone. When Metroid Prime 4: Beyond releases on Dec. 4, we'll be able to give the console a fairly thorough evaluation based on its impressive roster of Nintendo-developed early titles. Heavy hitters like the new Donkey Kong game will headline that review, yet it's Nintendo's two most recent games, Pokémon Legends: Z-A and recently the Hyrule Warriors sequel, that have allowed the Switch 2 conquer a crucial test in its opening six months: the hardware evaluation.

Addressing Hardware Concerns

Before Nintendo publicly unveiled the Switch 2, the biggest concern from users regarding the hypothetical device was regarding performance. When it comes to hardware, the company fell behind Sony and Microsoft over the last few console generations. That fact was evident in the original Switch's later life. The desire was that a successor would bring more stable framerates, smoother textures, and industry-standard features like ultra-high definition. That's exactly what we got when the system was debuted this summer. That's what its technical details suggested, at least. To really determine if the upgraded system is an improvement, it was necessary to observe some key games performing on the hardware. We've finally gotten that over the last two weeks, and the assessment is favorable.

Pokémon Legends: Z-A serving as Early Challenge

The system's initial big challenge was last month's Pokémon Legends: Z-A. The Pokémon series had notable performance issues on the original Switch, with releases including Scarlet and Violet debuting in highly problematic conditions. Nintendo's hardware wasn't exactly to blame for those issues; the actual engine running the Pokémon titles was old and being pushed beyond its capabilities in the franchise's move to open-world. The new game would be a bigger examination for its creator than any other factor, but there was still a lot to analyze from the visual presentation and its operation on the upgraded hardware.

Although the title's basic graphics has sparked discussions about the studio's prowess, it's undeniable that this Pokémon game is nowhere near the technical failure of its predecessor, Pokémon Legends: Arceus. It operates at a stable 60 frames per second on Switch 2, whereas the original console tops out at thirty frames. Some pop-in occurs, and you may notice many low-resolution elements if you look closely, but you won't encounter anything resembling the instance in the previous game where you begin airborne travel and see the complete landscape transform into a jagged, polygonal surface. That qualifies to give the system some passing marks, but with caveats considering that Game Freak has separate challenges that worsen restricted capabilities.

The New Zelda Game as the Tougher Hardware Challenge

Currently available is a tougher hardware challenge, yet, because of the new Hyrule Warriors, out Nov. 6. The new Zelda spin-off tests the new console thanks to its hack-and-slash gameplay, which has users confronting a huge number of enemies at all times. The earlier title, Age of Calamity, performed poorly on the original Switch as the console couldn't keep up with its rapid gameplay and numerous on-screen elements. It frequently dropped under the intended 30 frames and gave the impression that you were breaking the game when being too aggressive.

Fortunately is that it also passes the tech test. After playing the game through its paces over the last few weeks, completing all missions available. Throughout this testing, it's clear that it achieves a consistent frame rate versus its previous game, actually hitting its 60 fps mark with greater stability. It sometimes drops in the most heated of battles, but I haven't experienced any situation where it becomes a slideshow as the frame rate suffers. Some of this may result from the fact that its short levels are structured to prevent overwhelming hordes on the battlefield concurrently.

Notable Trade-offs and Final Assessment

Remaining are compromises that you're probably expecting. Especially, shared-screen play sees performance taking a significant drop around 30 frames. Additionally the premier exclusive release where it's apparent a major difference between my old OLED display and the updated LCD screen, with notably in story sequences looking faded.

Overall though, this release is a complete change compared to its earlier title, just as the Pokémon game is to the earlier Pokémon title. For those seeking confirmation that the new console is fulfilling its hardware potential, despite some limitations present, the two releases demonstrate effectively of how the Switch 2 is significantly improving titles that performed poorly on older technology.

Heidi Harper
Heidi Harper

A passionate writer and life coach dedicated to empowering others through insightful content.